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An Interview With Famed Nintendo Designer Miyamoto

You may not immediately recognize the man but you certainly know his creations–Super Mario Bros, Legend of Zelda, Donkey Kong, Star Fox, and more.

The most famous name in game design sits down with Wired magazine and talks shop, the future of video games, and whether or not he’s really retiring.

Wired.com: I can’t get over the fact that you said [earlier], I’m getting older. And I’m thinking, jeez. Are you going to retire anytime soon, or is that off the table?

Miyamoto: The fact of the matter is that, inside our office, I’ve been recently declaring, I’m going to retire, I’m going to retire. I’m repeating that message. But the reason why I’m stressing that is that unless I say that I’m retiring, I cannot nurture the young developers. After all, if I’m there in my position as it is, then there’s always kind of a relationship. And the young guys are always in kind of a situation where they have to listen to my ideas. But I need some [people] who are growing up much more than today.

And then, when I say I’m retiring I’m not saying that I’m going to retire from game development altogether. What I mean by retiring is, retiring from my current position and then what I really want to do is be in the forefront of game development once again myself. Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small.

Hit up the link below for the full (and lengthy) interview.

Q&A: Shigeru Miyamoto Looks Into Nintendo’s Future [Wired]

Jason Fitzpatrick is a warranty-voiding DIYer who spends his days cracking opening cases and wrestling with code so you don't have to. If it can be modded, optimized, repurposed, or torn apart for fun he's interested (and probably already at the workbench taking it apart). You can follow him on if you'd like.

  • Published 12/14/11

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