You may not immediately recognize the man but you certainly know his creations–Super Mario Bros, Legend of Zelda, Donkey Kong, Star Fox, and more.
The most famous name in game design sits down with Wired magazine and talks shop, the future of video games, and whether or not he’s really retiring.
Wired.com: I can’t get over the fact that you said [earlier], I’m getting older. And I’m thinking, jeez. Are you going to retire anytime soon, or is that off the table?
Miyamoto: The fact of the matter is that, inside our office, I’ve been recently declaring, I’m going to retire, I’m going to retire. I’m repeating that message. But the reason why I’m stressing that is that unless I say that I’m retiring, I cannot nurture the young developers. After all, if I’m there in my position as it is, then there’s always kind of a relationship. And the young guys are always in kind of a situation where they have to listen to my ideas. But I need some [people] who are growing up much more than today.
And then, when I say I’m retiring I’m not saying that I’m going to retire from game development altogether. What I mean by retiring is, retiring from my current position and then what I really want to do is be in the forefront of game development once again myself. Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small.
Hit up the link below for the full (and lengthy) interview.
Jason Fitzpatrick is warranty-voiding DIYer and all around geek. When he's not documenting mods and hacks he's doing his best to make sure a generation of college students graduate knowing they should put their pants on one leg at a time and go on to greatness, just like Bruce Dickinson. You can follow him on Google+ if you'd like.
- Published 12/14/11